Gli oggetti magici possono essere acquisiti in una
varietà di modi. Il più comune è
uccidere mostri, oppure acquistarli nei negozi dei Mercanti
Goblin. Occasionalmente, alcuni scrigni possono trovarsi
abbandonati sulla mappa. Solo gli eroi possono raccogliere
e utilizzare tali oggetti. Per farlo, clicca con il
pulsante destro del mouse sull'oggetto con il tuo eroe:
egli si muove verso di esso e lo sistema nell'inventario.
Ogni eroe può trasportare fino a un massimo di
6 oggetti. Per usarne uno, selezionarlo dall'inventario.
Se desideri abbandonare un oggetto (o cambiarlo di posizione
all'interno dell'inventario), cliccaci sopra con il
pulsante destro del mouse. Alcuni oggetti hanno bisogno
che tu selezioni un bersaglio, altri vengono scaricati
automaticamente non appena ci clicchi sopra.
Esisitono dei tasti di scelta rapida che ti permettono
di utilizzare rapidamente gli oggetti nell'inventario.
I numeri sul tastierino corrispondono alle sei posizioni
nell'inventario del tuo eroe: premendone uno, usi automaticamente
l'oggetto associato. I numeri 7 e 8 rappresentano la
fila superiore; 4 e 5 quella di mezzo e 1 e 2 quella
inferiore.
Esistono tre tipi di oggetti magici:
Un eroe può trasportare più oggetti dello
stesso tipo e, spesso, l'effetto di più oggetti
persistenti simili si somma.
| CONSUMABILI |
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Amulet of Recall
Teleports 12 friendly units within the targeted
area to the location of the Hero when used. Amulet
of Recall
The Amulet of Recall is useful for running your
Hero into an enemy base, then recalling siege weapons
to that base. Use an Invisible Potion to get into
the base, then use a Town Portal Scroll to escape
when the enemy responds. |
 |
Ankh delle Reincarnazione
Questo potente oggetto è spesso sorvegliato
d amostri potenti. Quando il tuo eroe muore, l'Ankh
lo riporta in vita automaticamente.
|
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Antibody Potion
Gives the Hero immunity to magical spells for 30
seconds. |
 |
Book of the Dead
Summons four Skeleton Warriors and four Skeleton
Archers to fight for you. Lasts 120 seconds. |
 |
Demonic Figurine
Summons a Doom Guard to fight for you. Lasts 180
seconds. |
 |
Health Stone
Increases the life regeneration rate of the Hero
when worn. Can be consumed for 400 health. |
 |
Infernal Stone
Summons an Infernal from the sky and causes 50 damage
in the area it lands. |
 |
Mana Stone
Increases the mana regeneration rate of the Hero
when worn. Can be consumed for 300 mana. |
 |
Manual of Health
Permanently increases the hit points of the Hero
by 50 when used.
|
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Potion of Healing
Heals 250 hit points when used. |
 |
Potion of Greater Healing
Heals 500 hit points when used. |
 |
Potion of Invisibility
Renders the Hero invisible for 120 seconds when
used. An invisible Hero is untargetable by the enemy
unless detected. If the Hero attacks, uses an ability,
or casts a spell, the invisibility effect is lost.
|
 |
Potion of Greater Invisibility
Renders the Hero invisible for 180 seconds when
used. An invisible Hero is untargetable by the enemy
unless detected. If the Hero attacks, uses an ability,
or casts a spell, the invisibility effect is lost.
|
 |
Potion of Invulnerability
Makes the Hero invulnerable to damage for 15 seconds
when used. An invulnerable Hero may not be the target
of spells or effects. |
 |
Potion of Mana
Restores 150 mana when used. |
 |
Potion of Greater Mana
Restores 300 mana when used. |
 |
Potion of Restoration
Completely restores the hit points and mana of the
Hero when used. |
 |
Potion of Speed
Increases the movement speed of the Hero for 30
seconds. |
 |
Red Drake Egg
Summons a Red Drake to fight for you. Lasts 180
seconds. |
 |
Scroll of Animate Dead
Raises 6 nearby dead units to fight for 120 seconds.
|
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Scroll of the Beast
Gives friendly nearby units a 25% bonus to damage
for 20 seconds |
 |
Scroll of Healing
Heals 150 hit points to all friendly non-mechanical
units around the Hero when used. |
 |
Scroll of Mana
Restores 100 mana to all friendly units in an area
around your Hero. |
 |
Scroll of Protection
Increases the armor of all friendly units in an
area around your Hero by 2 for 30 seconds. |
 |
Scroll of Restoration
Fully restores the hit points and mana of friendly
non-mechanical units in an area around your Hero.
|
 |
Scroll of Resurrection
Brings 6 of your dead units back to life. |
 |
Portale cittadino
Teletrasporta l'eore e 9 iìunità
amiche vicine al municipio alleato selezionato.
|
 |
Soul Gem
Traps the targeted enemy Hero inside the Soul Gem
when used. The enemy Hero is returned to play when
the bearer of the Soul Gem is killed. While an enemy
Hero is trapped, the bearer of the Soul Gem is revealed
to the enemy through the Fog of War. |
 |
Spiked Collar
Summons a Felhound to fight for you. Lasts 180 seconds.
|
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Stone Token
Summons a Rock Golem to fight for you. Lasts 180
seconds. |
 |
Tome of Knowledge
Permanently increases the Strength, Agility and
Intelligence of the Hero by 1 when used. |
 |
Tome of Power
Increases the level of the Hero by 1 when used.
|
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Tome of Agility
Permanently increases the Agility of the Hero by
1 when used.
|
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Tome of Agility +2
Permanently increases the Agility of the Hero by
2 when used. |
 |
Tome of Experience
Gives 200 experience to the Hero when used. |
 |
Tome of Greater Experience
Gives the Hero 500 bonus experience points when
used.
|
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Tome of Intelligence
Permanently increases the Intelligence of the Hero
by 1 when used. |
 |
Tome of Intelligence
+2
Permanently increases the Intelligence of the Hero
by 2 when used.
|
 |
Tome of Strength
Permanently increases the Strength of the Hero by
1 when used.
|
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Tome of Strength +2
Permanently increases the Strength of the Hero by
2 when used.
|
| |
|
| CARICATI |
 |
Crystal Ball
Reveals a targeted area. Invisible units are also
revealed by the Crystal Ball's effect. |
 |
Goblin Land Mine
Places a hidden land mine at a target point. Enemy
units that move near the land mine will activate
the mine, destroying the mine and causing area of
effect damage to nearby units. |
 |
Healing Wards
Drops a ward that heals nearby friendly units for
20 seconds. |
 |
Sentry Wards
Drops a sentry ward to spy upon an area for 600
seconds. |
 |
Scepter of Mastery
Transfers control of the targeted non-Hero unit
to the player who uses the Scepter. The transfer
of control is permanent. |
 |
Talisman of the Wild
This mystic stone summons 1 Furbolg to fight for
you. Lasts 180 seconds. |
 |
Wand of Illusion
Create an illusory double of the targeted unit when
used. The illusory double deals no damage to enemy
units, takes 2 times the damage from enemy attacks,
and will disappear after 60 seconds or when its
hit points reach zero. |
 |
Wand of Lightning Shield
Allows the Hero to cast Lightning Shield on a target
unit. Lightning Shield surrounds a unit with electricity,
damaging nearby units. |
 |
Wand of Negation
Dispels all magical effects in a target area. |
 |
Wand of the Wind
Allows the Hero to cast Cyclone. Cyclone tosses
a target enemy unit into the air, rendering them
unable to attack, move, or casts spells. |
| PERSISTENTI |
 |
Alleria's Flute of Accuracy
Increases nearby ranged units damage by 10%. |
 |
Ancient Figurine
Increases the Intelligence of the Hero by 1 when
carried. |
 |
Ancient Janggo of Endurance
Grants the Hero and friendly nearby units 5% increased
attack speed and 10% movement speed. |
 |
Belt of Giant Strength
+6
Increases the Strength of the Hero by 6 when worn.
|
 |
Boots of Elvenkind +6
Increases the Agility of the Hero by 6 when worn.
|
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Boots of Speed
Increases the movement speed of the Hero when worn.
|
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Bracer of Agility
Increases the Agility of the Hero by 1 when worn.
|
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Circlet of Nobility
Increases the Strength, Agility, and Intelligence
of the Hero by 2 when worn. |
 |
Claws of Attack +3
Increases the attack damage of the Hero by 3 when
worn. |
 |
Claws of Attack +6
Increases the attack damage of the Hero by 6 when
worn. |
 |
Claws of Attack +9
Increases the attack damage of the Hero by 9 when
worn. |
 |
Claws of Attack +12
Increases the attack damage of the Hero by 12 when
worn. |
 |
Claws of Attack +15
Increases the attack damage of the Hero by 15 when
worn. |
 |
Cloak of Flames
Engulfs the Hero in fire which deals 10 damage per
second to nearby enemy units |
 |
Cloak of Shadows
Provides the Hero with invisibility at night when
worn. An invisible Hero is untargetable by the enemy
unless detected. If the Hero moves, attacks, uses
an ability, or casts a spell, the invisibility effect
is lost. |
 |
Crown of Kings +5
Increases the Strength, Intelligence, and Agility
of the Hero by 5 when worn. |
 |
Druid Pouch
Increases the Intelligence of the Hero by 1 when
carried. |
 |
Gauntlets of Ogre Strength
+3
Increases the Strength of the Hero by 3 when worn.
|
 |
Gem of True Seeing
Allows the Hero to detect hidden or invisible units
in the Hero's line of sight when carried. |
 |
Gloves of Haste
Increases the attack speed of the Hero by 15% when
worn. |
 |
Goblin Night Scope
Provides an increase to the Hero's line of sight
radius at night when carried. |
 |
Helm of Valor
Increases the Strength and Agility of the Hero by
4 when worn. |
 |
Hood of Cunning
Increases the Agility and Intelligence of the Hero
by 4 when worn. |
 |
Ironwood Branch
Increases the Strength of the Hero by 1 when carried.
|
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Khadgar's Pipe of Insight
Grants the Hero and friendly nearby units 1 bonus
mana regeneration per second. |
 |
Legion Doom-Horn
Grants the Hero and friendly nearby units increased
life regeneration and movement speed. |
 |
Lion's Ring
Increases the Agility of the Hero by 1 when worn.
|
 |
The Lion Horn of Stormwind
Grants the Hero and friendly nearby units 1 bonus
armor. |
 |
Mantle of Intelligence
+3
Increases the Intelligence of the Hero by 3 when
worn. |
 |
Mask of Death
Gives melee Heroes a vampiric attack that converts
50% of their attack damage into life. |
 |
Medallion of Courage
Increases the Strength and Intelligence of the Hero
by 4 when worn. |
 |
Necklace of Spell Immunity
Renders the Hero invulnerable to magic. |
 |
Orb of Fire
Adds 12 bonus fire damage to the attack of a Hero
when carried. The Hero's attacks also do splash
damage to nearby enemy units. |
 |
Orb of Frost
Adds 6-12 points of damage to the attack of a Hero
when carried. The Hero's attacks also slow the movement
speed and attack rate of the enemy. |
 |
Orb of Lightning
Adds 6-12 points of damage to the attack of a Hero
when carried. Casts Purge with every attack. |
 |
Pendant of Energy
Increases the mana capacity of the Hero by 150 when
worn. |
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Pendant of Mana
Increases the mana capacity of the Hero by 300 when
worn. |
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Periapt of Health
Increases the hit points of the Hero by 300 when
worn. |
 |
Periapt of Vitality
Increases the hit points of the Hero by 100 when
worn. |
 |
Ring of Protection +1
Increases the armor of the Hero by 1 when worn.
|
 |
Ring of Protection +2
Increases the armor of the Hero by 2 when worn.
|
 |
Ring of Protection +3
Increases the armor of the Hero by 3 when worn.
|
 |
Ring of Protection +4
Increases the armor of the Hero by 4 when worn.
|
 |
Ring of Protection +5
Increases the armor of the Hero by 5 when worn.
|
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Ring of Regeneration
Increases the Hero's rate of hit point regeneration
when worn. |
 |
Ring of Superiority
Increases the Strength, Agility, and Intelligence
of the Hero by 1 when worn. |
 |
Robe of the Magi +6
Increases the Intelligence of the Hero by 6 when
worn. |
 |
Scourge Bone Chimes
Grants the Hero and friendly nearby units a vampiric
aura which steals 15% of the damage they deal and
converts it into life. |
 |
Skull Shield
Increases the Strength of the Hero by 1 when carried.
|
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Slippers of Agility +3
Increases the Agility of the Hero by 3 when worn.
|
 |
Sobi Mask
Increases the Hero's rate of mana regeneration when
worn. |
 |
Spider Ring
Increases the Agility of the Hero by 1 when worn.
|
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Talisman of Evasion
Causes attacks against the wearer to miss 8% of
the time. |
 |
Totem of Might
Increases the Strength of the Hero by 1 when carried.
|
 |
Voodoo Doll
Increases the Intelligence of the Hero by 1 when
carried. |
 |
Warsong Battle Drums
Increases the attack damage of nearby friendly units
by 1 when worn. |
| |
Orbs
A ranged Hero will get a new missile that corresponds
to the type of Orb he/she is using. It looks very
cool to see the Lich throwing fireballs or the Priestess
of the Moon using Lightning Balls. |